You transport yourself around the battlefield, making it hard for your enemies to pin you down. At the beginning of your turn, as a swift action, you can teleport yourself to any other space to which you have line of sight, so long as that space is no farther than you could move in normal move action. (A swift action is a type of free action that you can take only once per round, on your turn.) You can bring along objects as long as their weight doesn't exceed your maximum load. This transport is instantaneous and does not provoke attacks of opportunity. Once you teleport, you can take your actions for the round normally. You do not have to adjust your location each round, but the duration counts down just the same.
For every additional power point you spend, the duration of this power is extended for 1 round.