This ability functions as the affinity field power, except that you can opt not to include certain creatures that are in the area, and only negative conditions are shared. Those within the feedback loop take all damage (including ability damage) that you take, but they gain no benefits from any healing you receive. Spells or powers that impose penalties are shared; those that grant bonuses are not.
You create an affinity feedback loop with all creatures within the area. While the duration lasts, affected creatures take all damage (including ability damage) as you do and heal all wounds as you do. Hit points gained or lost persist after this power ends.
Creatures in range are also subject to magical and psionic effects of 3rd level or lower. Creatures that have an affinity to you gain a saving throw against each new power transferred through the affinity field as if the power were manifested upon them normally. All magical and psionic effects transferred to subjects fade at the end of this power's duration, although instantaneous effects remain. If you suddenly become immune to a particular effect or power, the effect or power to which you are immune cannot be transferred to creatures that have affinity to you.