Telepathy (Compulsion) [mind-affecting]
This power is nearly identical to suggestion, with a few imporant differences. When this power is manifested, you implant a telepathic suggestion in the mind of the subject and establish a set of circumstances that trigger the suggestion. You must be able to describe the trigger in no more than two sentences. Example triggers include 'Midnight tomorrow evening,' 'When Lord ir'Daza mentions the weather,' or 'Wait two days, then as soon as you see the king.'
When the trigger event occurs, the subject senses the implanted suggestion and acts accordingly. The suggestion is telepathic and is not language-dependent; the vistim will not be able to explain later why he acted the way he did.
Aura sight reveals the presence of a latent implated suggestion, and aura alteration can be used to remove it. If the duration of the power expires before the suggestion is triggered, it fades away harmlessly.
The target makes his saving throw when the power is manifested, so you know whether your suggestion was placed successfully.
For every 2 additional power points you spend, this power can affect an additional target. Each additional target must be within 15 feet of another target of the power. All targets must receive the same triggering instructions.