Psionics.Info

Energy Emanation

Psychokinesis [see text]

Level

Psion/Wilder 2 [–], Psychic Warrior 2 [–]

Display

Visual

Mft. Time

Standard action

Target

5-ft.-radius emanation, centered on you

Range

5 ft.

Duration

1 round/level

Save

None

PR

Yes

Cost

3

Source

CPsi, 86

Published

April 2006

Other Printings

CPsi, Frost

You expel concentrated energy from your body, dealing 1d6 points of energy damage to all creatures within the area every round. The energy emanated is chosen by you when you manifest the power: cold, electricity, fire, or sonic. Once chosen, you emanate the same energy type for the power's duration.

Cold

This energy type deals +1 point of damage per die.

Electricity

This energy type provides a +2 bonus to the save DC and a +1 bonus on manifester level checks for the purpose of overcoming power resistance.

Fire

This energy type deals +1 point of damage per die.

Sonic

This energy type deals -1 point of damage per die and ignores an object's hardness

This power's subtype is the same as the type of energy you manifest.

Augment

For every 3 additional power points you spend, the power deals an additional 1d6 points of damage. For every two extra dice of damage, the power's save DC increases by 1.