Ectoplasmic repair mends small breaks or tears in objects (not warps). In metallic objects, it can weld a broken ring, a chain link, a medallion, or a slender dagger, providing but one break exists. Ceramic or wooden objects with multiple breaks can be rejoined invisibly to be as strong as new. A hole in a leather sack or wineskin is completely healed over by ectoplasmic repair. The power can repair a psionic item, but the item's psionic abilities are not restored. (For restoring a broken psionic item's abilities, see the item creation feats.) The power cannot mend broken magic rods, staffs, wands, psicrystals, cognizance crystals, power stones, dorjes, or psicrowns.
You can repair 1d4 points of damage to a construct with this power.
If you spend 1 additional power point, you can affect an object 1 pound heavier. If you spend 2 additional power points, you can repair 1d4 additional points of damage to a construct.