As mind vault, except you can also store creatures. The creatures you want to store in the Shallows must be sleeping (or unconscious, either through nonlethal damage or by physical damage that brings them to negative hit points). Any sleeping creature you touch is automatically physically transferred into a random region of the Shallows. (This space is a different dream space than your mind vault space if you have manifested that power previously.) The dream prisoner appears, to the eye of any that might come upon it in Shallows, in a state of suspended animation. It remains so for the duration of the power or until dismissed. You can dismiss the power from any location in the waking world or the Shallows/Dream.
You cannot manifest this power on dreamers or creatures already physically present in any dream environment.
When the power ends, the dream prisoner appears in the physical location where it faded into dream.
If you physically (or as a lucid dreamer) attempt to question or otherwise interrogate your prisoner in the Shallows, the prisoner wakes and immediately slips back into the waking world.
On a successful Will saving throw, the duration lasts only 1 round.
Spend an additional 4 power points to change the duration to one day/level (D), or spend an additional 13 power points to make the duration permanent. If augmented for increased length, on a successful Will saving throw, the duration lasts only minutes per level or one day, respectively.